Do we need Teamkill on FREON?

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ELITE
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Joined: Dec 2016
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Yes!!
56% (19 votes)
Hell No!! NEVER
44% (15 votes)
Total votes: 34
Lir
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FR France
Re: Do we need Teamkill on FREON?

I reserve my vote here, because:

_ Yes if nade teamkill can be turned off (without turning nade kill off)
_ No, if not .

Further explanations :

FreezeTAG on E+ gameplay is a fast gameplay using on purpose weapons to jump. Allowing teamkill , while allowing at the same time people to be able to go veryfast is a gameplay breaker imo. For you will logically get higher chance of beeing TKed than if you were playing on ground CFG instead.
On ground situations it sure is not an issue, and TK is even improvment for your skills.

BLEH

BAAL~▶
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Re: Do we need Teamkill on FREON?

Totally agree with your points, Lir, these are just mine too. Also, some players tk on porpouse to get the powerups and to steal thaws.

(*WASP*SH▲DOWKNIGHT)
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Re: Do we need Teamkill on FREON?

Good poll , by feb 15th we do what ever it ends up at

BEKI
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Re: Do we need Teamkill on FREON?

Yes, perkele. Big grin

(*WASP*SH▲DOWKNIGHT)
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Re: Do we need Teamkill on FREON?

Less spam , -> more aim Tongue f1 sk .

am1goo
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Re: Do we need Teamkill on FREON?

make off invisible on respawn.for gamer who respawn protection is respawnkill.

(*WASP*SH▲DOWKNIGHT)
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Re: Do we need Teamkill on FREON?

Ok lets test inv off for a few days , btw am1go you can post sugegstions here:

https://www.excessiveplus.net/forums/thread/freon-suggestions