[Closed] GunGame

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xpaliminium's picture
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Joined: Nov 2005
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[Suggestion] GunGame

We don't need config yet because we don't have the gametype, or the variables in weapon config to set.

hhm...
Ok a simple code like that in config could be implemented in futur beta to easier easy's work Tongue :

[code:1]GunGame Mode = 0; //gungame disabled
GunGame Sequence 1 = ""
GunGame Sequence 2 = ""
GunGame Sequence 3 = ""[/code:1]

[code:1]GunGame Mode = 1; //gungame earn mode
GunGame Sequence 1 = "WP_MACHINEGUN, WP_SHOTGUN, WP_PLASMAGUN, WP_LIGHTNING";
GunGame Sequence 2 = "WP_ROCKET_LAUNCHER, WP_GRENADE_LAUNCHER, WP_BFG";
GunGame Sequence 3 = "WP_GAUNTLET, WP_RAILGUN";[/code:1]

[code:1]GunGame Mode = 2; //gungame replace mode
GunGame Sequence 1 = "WP_MACHINEGUN, WP_SHOTGUN, WP_PLASMAGUN, WP_LIGHTNING";
GunGame Sequence 2 = "WP_ROCKET_LAUNCHER, WP_GRENADE_LAUNCHER, WP_BFG";
GunGame Sequence 3 = "WP_GAUNTLET, WP_RAILGUN";[/code:1]

ofc it should be editable and make something like :
[code:1]GunGame Mode = 1; //gungame replace mode
GunGame Sequence 1 = "WP_MACHINEGUN, WP_BFG, WP_RAILGUN";
GunGame Sequence 2 = ""
GunGame Sequence 3 = ""[/code:1]

And when you die you loose all of advanced one.

I thought with the replace one you could have something repeated like
[code:1]GunGame Mode = 1; //gungame replace mode
GunGame Sequence 1 = "WP_RAILGUN, WP_BFG, WP_RAILGUN, WP_GRENADE_LAUNCHER, WP_RAILGUN, WP_BFG, WP_RAILGUN, WP_GRENADE_LAUNCHER, WP_RAILGUN";
GunGame Sequence 2 = ""
GunGame Sequence 3 = ""[/code:1]
So each time you kill you get next one till you arive to the end and stay with it.

Some1 post this if you aggree on it. Winking

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

eRRor369
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Joined: Jul 2007
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[Suggestion] GunGame

:thumbright:

pew pew you're dead