- General POLSKI Topic
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- DOOM 2 SERVER - UPDATE
cl_packetdup
i have question, what max cl_packetdup value is allowed in servers for client?
Anything above 3 doesn't do anything, afaik
i have question, what max cl_packetdup value is allowed in servers for client?
packet dup = packet duplication. More than 1 is useless
the why they in some relases set 2 as default ![]()
5 is max
the why they in some relases set 2 as default
5 is max
You didn't tell us what is the best option to set then ![]()
best is to have it set to 0, and use more maxpackets ![]()
best is to have it set to 0, and use more maxpackets
I thought so ![]()
anything above 125 maxpackets is useless/ some pb kicks for more then 125 (since com_maxfps is limited to 125)
so best is have it to 0 and cl_maxpackets 125... if ur connection can handle 1 at 125 maxpackets set it to 1, if 2 set it to 2, if 3 set it to 3..., if 5 set it to 5.








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