[Added] ambient sound

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equinox
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RS Serbia
Re: [suggestion[ ambient sound

There are some people use all kinds of shit to make better performance and its allowed or even forbiden but untrackable,so...btw pure allows it i have tried Big grin

D e c e m b e r
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brb24hours's picture
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Re: [suggestion[ ambient sound

I look forward to when we finally turn picmipped walls into wireframe, replace keel model with green box and disable all 'annoying' sounds but plain beeps for enemy events...

XV!BENEDYKT
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Re: [suggestion[ ambient sound

i hate sounds after end of round when all teamtes shout WHOU! or other shit. i cannot hear where oponnent is respawning Confused

easy
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Re: [suggestion[ ambient sound

Some day...

But for the moment, added xp_ambient "1".

equinox
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RS Serbia
Re: [suggestion[ ambient sound
easy wrote:

Some day...

But for the moment, added xp_ambient "1".

nice easy thank you Happy

^t
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Re: [suggestion[ ambient sound
D e c e m b e r wrote:

I look forward to when we finally turn picmipped walls into wireframe, replace keel model with green box and disable all 'annoying' sounds but plain beeps for enemy events...

imo, such package should also include pre-installed aimbot, autoshoot and wallhack. maybe a couple of ahother hacks


.aNk/xXxp4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.

mow Q [EN]
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Re: [suggestion[ ambient sound
^t wrote:

D e c e m b e r wrote:

imo, such package should also include pre-installed aimbot, autoshoot and wallhack. maybe a couple of ahother hacks

its cOLD in here Sad

*ZMB*INSANEKID*
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Re: [Added] ambient sound

hmmm, i dont like that!-
it should be a server-option maybe! <:

EVOL.IZNOGOUD
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Re: [Added] ambient sound

Fx... If u disable your own railgunsound, then u disable all railgunsound like the enemies railgunsound too?
Point of doing this is then kinda lost? Right?
//peace

Bättre pissa i stuprännan än stupa i pissrännan !

eu.jeff
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NL Netherlands
Re: [Added] ambient sound

try

seta s_volume "0"