[Resolved] Set Enemy Color to Green

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rafael_kl
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Joined: Apr 2012
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Hi, I'm playing the game with a few friends, and I create the server. I have a comand to make the players green(2222). I see everyone green, but the others doesn't.We've tried several comands I found here, like xp_enemyColors in every single PC, and nothing work.
How can I create a game in which everyone sees the players green, or how can I set individually every client to green?
Hope you can understand me...Thanks!!

Dark Rabarbar
Turaj's picture
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Re: Set Enemy Color to Green

Have You set a XP Bot Model ?
/xp_enemymodel Tankjr | /xp_enemymodel Keel ?

For Team model you have to set Your Avatar for Xp aswell

Regards


3M'darkangel
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Re: Set Enemy Color to Green

if you want all to see enemys green, tell them to write in their own configs or q3config.cfg

seta xp_enemyColors "2222"


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

rafael_kl
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Joined: Apr 2012
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Re: Set Enemy Color to Green

Hi, thanks for the reply.

Have You set a XP Bot Model ?
No, when I want to play against bots, I just create a server, load plusn and add bot. But I see it green.

When I create a server to play against my friends, I also see them green, but they don't.

Let's say I'm playing against my brother and I'm PHOBOS. What he must type to see me green?

Sorry if I didn't understood right, but my english isn't good.

Thanks again!

rafael_kl
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Joined: Apr 2012
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Re: Set Enemy Color to Green

3M'darkangel,
I did that but it don't work.I put in the config and also typed it in the console and it does nothing.
Thank you!

3M'darkangel
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Re: Set Enemy Color to Green

download next file:
http://speedy.sh/Bzn2u/green.cfg

put in your : Quake IIII Arena / excessiveplus, folder.

Then in game, open console and write:

/exec green

should work...you will see enemy keel and green.

and if your friends want to see same, just make them same process in their pcs.


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

Dark Rabarbar
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Re: Set Enemy Color to Green
rafael_kl wrote:

Let's say I'm playing against my brother and I'm PHOBOS. What he must type to see me green?

Your Brother have to type in console /xp_enemycolors 2222
Mostly that working ... But Have no Idea why at Yours Pcs isnt .

Edit :

rafael_kl wrote:

Have You set a XP Bot Model ?
No, when I want to play against bots, I just create a server, load plusn and add bot. But I see it green.

I mean have you type in console this command : /xp_enemymodel Keel ? That making all of them Keels model , no matter its every1 have diffrend kind of Botmodel


rafael_kl
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Joined: Apr 2012
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Re: Set Enemy Color to Green

Just using the /enemycolors 2222 doesn't work, but using the
3M'darkangel's file it worked!
Thank You!!

3M'darkangel
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Re: Set Enemy Color to Green
rafael_kl wrote:

Just using the /enemycolors 2222 doesn't work, but using the
3M'darkangel's file it worked!
Thank You!!

glad it worked Winking


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

Judge_Nutmeg
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Re: Set Enemy Color to Green

Hi Darkangel.

Could you please upload the file again so I can set enemies to green keels. The link to the file is broke.

I am sick of people using the skeleton model because I can't see them and they hide on the wall using the grapple.

Cheers.

DR*DIABLO
EL-D1ABL0's picture
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Joined: Jan 2011
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Re: [Resolved] Set Enemy Color to Green

u need 5 numbers instead of 4, like 22222, no need any external file, darkangel is virus lol in order to let other ppl to see green, they must have these cvars in their cfg.

just :

seta xp_colors "5???5"
seta xp_enemyColors "12221" (5 numbers instead of 4 as u can see)
seta xp_enemyModel "keel/xp"