Ebirah (Classic Domination)

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METEORKID
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Re: Ebirah (Classic Domination)

I'm liking the stairs maybe clip them so they act more like ramps as there quite steep. Also them archways you cant see thru the walls which is good but you still phase thru them which is not good, as a wall should be how you perceive it. In this case as a solid wall which atm its not. i guess you could make the arches bigger (and solid) or just completely redesign them. also one of your funky techno speakers is moving in the wrong direction. The thing in the door way which is moving up and down i like (its killed me several times xd) however make it a bar shape and not a semicircle as it does not quite fit and looks like it should fall out when its low down. Some of the exits to your tunnels you can re-enter and camp in, these should also be made non re-enterable.

Good luck in making your map better sorry for the list i quite often how bigger lists for my own map so yer Sleepy haha.


*ZMB*INSANEKID*
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Re: Ebirah (Classic Domination)

i almost think about makin the doors bigger ...dunno, yet!

i was experimentin with the speakers,
but it doesnt work the way i want it, yet! <:

the movin wall is ment to be like that ...
i dont understand, what u mean!

and im affraid,
the diagonal! tube-entries have to stay like that:
if i place a cap there, it will block the player!

METEORKID
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Re: Ebirah (Classic Domination)
*ZMB*INSANEKID* wrote:

i almost think about makin the doors bigger ...dunno, yet!

i was experimentin with the speakers,
but it doesnt work the way i want it, yet! <:

the movin wall is ment to be like that ...
i dont understand, what u mean!

and im affraid,
the diagonal! tube-entries have to stay like that:
if i place a cap there, it will block the player!

Use a gentle triggerpush (with no sound if you can) keeps them players out of places they should not stay Winking it also can be used as a brake at the end of the tunnel (still facing outward) so you can make people go faster thru it!

What i meant with the moving wall is that you can see gaps/edges on each side if it were a long bar shape which extended beyond the sides more it would look neater (not to mention maybe a crevice for it to recede into which can be seen on the sides) so it looks more real.

Also your good with shaders right? them techno speakers would look nice with some glowing trim Winking


Managorth Anora
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Re: Ebirah (Classic Domination)

Lol, it's not my type of map but it's good. But the ladders go too fast, when I go up there it's so fast.