Excessive Plus v2.2b

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fourier
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Re: Excessive Plus v2.2b

I tested pmove_accurate 125, and that feels much better. Feels closer to pmove_fixed (which is a little faster than 125 fps). I noticed this is documented in changeslog.txt, just not on the website.

Thanks easy.

.:Green:.-=Girl=-
GG's picture
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Re: Excessive Plus v2.2b
easy wrote:

a brand new anti-cheat system to catch most of the annoying aim bots and auto-shoot hacks

seems doesnt work or that one is new type hax. demo attached / occured may.09 7am moscow time

hell on earth?!
Skullheadq3's picture
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Re: Excessive Plus v2.2b
.:Green:.-=Girl=- wrote:

easy wrote:
a brand new anti-cheat system to catch most of the annoying aim bots and auto-shoot hacks

seems doesnt work or that one is new type hax. demo attached / occured may.09 7am moscow time

A: most of the aimbots, not all.
B: probably the anticheat is turned off on that server.

Mastery:
Camping means you are not fast enough to attack.
Spamming means you are not good enough to predict.
Running means you are not good enough to fight.
Spawnfragging is an opportunity, not a way to win.
Shotgun means you are not precise enough to Rail.
BFGjumping means you are not fast enough to hunt.

Giving up means doing neither, training means doing what you are not capable of, trying to win means using everything you can.

kabo3m
2/3 warnings
jeffrey's picture
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Re: Excessive Plus v2.2b

Mark read problem

Big Bob
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expedion's picture
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Re: Excessive Plus v2.2b

Also, I don't know if it is me but I noticed the sound changed... in the previous e+ versions I was able to hear when an enemy was on high or lower ground. Nowadays I just find myself dumbfounded on where the actual enemy is now. What's up with that?

kabo3m
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jeffrey's picture
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Re: Excessive Plus v2.2b

xp_ambient "0" <- dissables map sounds

R|_|S}{
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Re: Excessive Plus v2.2b

Happy

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