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Quake Live videos, my default setup?
Hi,
I made a video on Quake Live, which would be my default settings if there is no problems or errors about it.
For this, I would like you criticize this video. Thanks for answers.
Link for Youtube (better quality) : http://www.youtube.com/watch?v=BJucpVZo0AQ&hd=1
- TanaKa's blog
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My first thoughts on this video was to much blur.Everything else is great.GG ![]()
the sound is verry stange. dont know how to descibe it. its as if the room is verry large ![]()
or as if you were playing it through speakers and recording through another device
wrote:Very nice tanaka.
The thing that exposes you
the most and i saw you did repeatable is your enermy most of the time
"jumped you" first giving them a advantage however your combat skills
were better so most of the time you won. 6/10 tactics
Even if I was talking about the video, thanks for information, I'll care
about assault from upside, but sometimes I find difficult to clearly
spot the enemy with the sound...especially with the floor differences.
wrote:anyways
the video seems fine. One thing you can do is if you rendering with
sony vegas it puts on automatic frame re-sampling which if you turn if
off makes everything clearer.
here is a tut on how to do it http://getasmarttv.com/sony-vegas-how-to-clean-re-sample-your-frame-rate-tutorial
I checked if I let the software resampling my clips, and I had smart
resampling everywhere
Damn, thanks for told me this tip, next videos
should be more clear with it. ![]()
wrote:My first thoughts on this video was to much blur.Everything else is great.GG
Too much blur, I find too
I'm trying to get this blur effect, which
shows really good the speed increment :
http://www.youtube.com/watch?v=ecVRedyP9Uc&feature=BFa&list=PL6E828BDDB9256385&lf=plcp
I will try to put less blur and to change the blur mode, for the next time. Thank you for commenting.
wrote:the sound is verry stange. dont know how to descibe it. its as if the room is verry large
or as if you were playing it through speakers and recording through another device
I recorded it as "stereo mix". Not from speakers device but from
soundcard output you know. I use a 7.1 headset so the equalizer and the
sound separation might be different from a 2.0 headset. You are maybe
talking about this. I didn't expect that, thanks for the information.
Hey buddy,
pretty solid work ![]()
As for my taste of fragmovies, I dislike only LG-trail-wall-marks [sorry, dunno how it is named exactly but I believe you know what I mean) and rocket effect, I find it as completely unnecessarly.
The very rest is fine! The fineness of the game could be better too, but that's the case of experience
Timing - not that bad tho, but work on it, also remember about YA : - )
Ah, just remembered about the sound quality - it's awesome on my headphones, sounds really nice.
Cheers!
7/10
Hi!
So the rocket trail and the marks on wall done by lightning gun are useless...maybe I should use just a better smoke trail for the rocket and remove the marks on walls done by the lightning gun...
I totally avoid yellow armor because I focus on Mega Health first, and next to this, the Red Armor. I go to pick the yellow armor only if I don't have the map control. I recognize my tactics are totally noobish, this is because I have a huge lack of dueling skill. I must practise it ![]()
I'm happy my sound settings fit to yours, in fact I really don't know how to make it completely neutral.
Thanks!
Map control requires taking YA's too, work on it, don't waste any YA's, don't underestimate them ![]()
how is named the weapon skins?
wrote:how is named the weapon skins?
It's a pak I downloaded specially for Wolfcam QL. Weapon skins are not included in fx script files.
Fro Q3MME I use metal-tech v2.0 weapon skins.


on 25. March 2012 - 14:56









: he dont give up. He want still go forward But this truck ore bus. Stop his dream
: allahu akbar!
: acid trip
: allahu akbar!
:
: pTs look private forum pls
: community servers are on maintenance for 2 days! more informations coming soon!
: wow i see already some changes in clandb ;o







Very nice tanaka.
Nice movement although not completly rock solid. 8/10 movement
Your actaul combat skills are what keeps you alive here. 8/10 combat and aim
The thing that exposes you the most and i saw you did repeatable is your enermy most of the time "jumped you" first giving them a advantage however your combat skills were better so most of the time you won. 6/10 tactics
edit: oh lol you meant the video quality. well in this case you get youself critizised as well. :\
anyways the video seems fine. One thing you can do is if you rendering with sony vegas it puts on automatic frame re-sampling which if you turn if off makes everything clearer.
here is a tut on how to do it http://getasmarttv.com/sony-vegas-how-to-clean-re-sample-your-frame-rate-tutorial
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