- General POLSKI Topic
- Quake All-stars December 2026 frag night
- how many quake 3 players E+ still play sometimes
- DOOM 2 SERVER - UPDATE
- Quake 3 Weapons Configs Library
- missing graphics in 1++ map
- Steam Q3 Discussion
- xp_enemyHeadModel does not work
- Q3DM3D Duke3d map for Q3
- Help me with selection Defrag maps
®SEARCH || 3m 2:0 IS || 19.01.12
Game for: Clan Ranking
.:: 1st map: q3ctf2 ::.
.:: 2nd map: q3ctf3 ::.
.:: Gametype: CTF 4vs4 ::.
.:: Timelimit: 15 ::.
.:: Fraglimit: 0 ::.
.:: Friendlyfire: 0 ::.
.:: Config: moderninsta.cfg ::.
.:: Pure: Enabled ::.
.:: Punkbuster: Enabled ::.
.:: Server: RSQT ::.
.:: Ref+: jeff ::.
GG ![]()
wich clan doesnt have wpaks still ;>
gege :]
first time played in this cfg. a bit spami, and the railjumps could be a bit stronger...but anyway not bad cfg.
me and kerl agreed on standard maps.
gg
ok cool. need to talk with khaaz about cfg
maybe this moderninstaWMC12 will be better for ctf cuz of lower reload time.
ok cool. need to talk with khaaz about cfg
maybe this moderninstaWMC12 will be better for ctf cuz of lower reload time.
jumps shoud look like here: http://www.youtube.com/watch?v=Zc0OkQgsabs
no way
knockback like in rail4ever cfg!!! it is best knockback ever!
reload for railjump 0,5s and 1,5 for regular shots. <3
gg pidorki
why dont we use bananarail for CTF FFS !
why dont we use bananarail for CTF FFS !
idd








